Super Paper MarioNintendo (Wii)

I came to the Kiwibox office the other day to look for my missing cell phone charger when Josh (Managing Editor) told me I had to play Super Paper Mario for at least an hour before I could leave. Man, I hate video games! Why would he put me through this? This is even worse than the time I had to go watch Happy Feet.
...I'm sorry. I lied. I actually love video games! Remember Chrono Trigger? Josh downloaded the entire soundtrack and plays it while we work and, and...um, right, so about Super Paper Mario...

I sat down at my desk and pointed my Wiimote at the screen and while the game loaded, I tried to figure out how I was going to play a standard RPG style game with a glorified remote control--but wait! The Wii was instructing me to turn the Wiimote to its side...almost like a standard Nintendo controller! I punched in my name and started my adventure by reading a few start-up storyboard screens designed as a plot summary. ...a few more...a few more...just one more. Okay, one more. Is this game serious?
After what seemed like an eternal story set-up, (it really was very, very long) I got to Chapter 1-1.








